Pengaruh Model Pembelajaran Problem Based Learning (PBL) Menggunakan Media Kahoot terhadap Pemahaman Siswa pada Mata Pelajaran Pendidikan Agama Islam Kelas XI SMK Negeri 5 Bone

Authors

  • Surianti Surianti Universitas Muhammadiyah Bone
  • Andi Hajar Universitas Muhammadiyah Bone
  • A. Suharman Universitas Muhammadiyah Bone

DOI:

https://doi.org/10.54259/diajar.v5i3.7126

Keywords:

Problem Based Learning, Kahoot, Student Understanding

Abstract

This study aims to determine the Effect of Problem Based Learning (PBL) Learning Model Using Kahoot Media on Student Understanding in Islamic Religious Education Subjects of Class XI SMK Negeri 5 Bone. The background of this study is the lack of conventional approaches that are predominantly used by teachers in schools, as well as the selection of learning models and media that are less interesting so that it is difficult for students to understand the material and hinder their understanding in the learning process. Problem Based Learning (PBL) and Kahoot are learning models and media by designing problem-centered learning and utilizing technology by using educational website-based media designed in the form of collaborative games to stimulate students' understanding and interest in learning. The method used in this study is a quantitative method with a pre-experimental research type that uses a one-group pretest-posttest design. The sample of this study was class XI majoring in TKJ SMK Negeri 5 Bone, Based on the results of data analysis, the average value of Pre-test was 44.11 and Post-test 82.05. Analysis of t-test data obtained t count 14.339> t table 1.694. The results of this study indicate that there is an influence of the Problem Based Learning (PBL) Learning Model Using Kahoot Media on Students' Understanding of Islamic Religious Education Subjects in class XI of SMK Negeri 5 Bone”. Academic Year 2024/2025.

Downloads

Download data is not yet available.

References

Depdiknas. (2003). Undang-Undang RI No. 20 Tahun 2003 Tentang Sistem Pendidikan Nasional. Jakarta: Depdiknas

Ani Dwi Yanti, "Peran Minat dalam Pembelajaran (Studi pada Siswa SMK)," Edukatif: Jurnal Ilmu Pendidikan, pp. 1-9, 2024

D. Y. Sinaga et al., “Mengembangkan Minat Belajar Siswa untuk Meningkatkan Pembelajaran Matematika SD Kelas Tinggi,” Edu Cendikia J. Ilm. Kependidikan, vol. 4, no. 03, pp. 1550–1560, 2025, doi: 10.47709/educendikia.v4i03.5430.

M. Ilham and F. Eka, “Analisis Kesulitan Pembelajaran Pai Dan Upaya Guru PAI dalam Meningkatkan Minat Belajar Siswa di SMAN 3 Sidoarjo,” J. Educ., vol. 6, no. 4, pp. 21430–21437, 2024, doi: 10.31004/joe.v6i4.5568.

N. Izzumaroh et al., “Pengembangan Model Problem Based Learning Pada Penggunaan Game Kahoot Untuk Meningkatkan Berpikir Kreatif Siswa Kelas III SD Miftahul Ulum Menganti Gresik,” Open Access InsightEd Explor. Educ. Front., vol. 1, no. 1, pp. 33–46, 2025, doi: 10.70421/insightEd.

R. M. Sulsana, I. N. Karma, and N. Nurwahidah, “Model Problem Based Learning Berbantuan Media Digital Kahoot Untuk Meningkatkan Pemahaman Konsep Matematis Peserta Didik Sekolah Dasar,” J. Educ., vol. 10, no. 2, pp. 491–497, 2024, doi: 10.31949/educatio.v10i2.8669.

A. M. G. W. H. F. R. Febriany A. Mahagia, "Model Pembelajaran Problem Based Learning (PBL) Meningkatkan Hasil Belajar Matematika Siswa," Jurnal Ilmiah Wahana Pendidikan, vol. 9, pp. 1055-1066, 2023.

Yuniati, I., & Akuba, M. (2024). Al-Muhtarif : Jurnal Pendidikan Agama Islam Al-Muhtarif : Jurnal Pendidikan Agama Islam. Al-Muhtarif: Jurnal Pendidikan Agama Islam, 2(3), 1018–1024.

[Journal] / auth. Zanariyah Sri // Teknik Observasi Yang Efektif Dan Efisien Pada Kegiatan Kuliah Kerja Nyata (KKN). - [s.l.] : Jurnal Pengabdian Multidisiplin, 2024. - Vol. 4.

Eksperimentasi Model Pembelajaran Problem Based Learning Berbantuan Kahoot terhadap Kepercayaan diri dan Prestasi Belajar [Journal] / auth. Safitri E., Wawan, Setiawan, A., & Darmayanti, R // Jurnal penelitian Tindak Kelas. - 2023. - pp. 57-58.

Model Pembelajaran Problem Based Learning (PBL) Meningkatkan Hasil Belajar Matematika Siswa [Journal] / auth. Febriany A. Mahagia Agnes M. Goni, Widdy H. F. Rorimpandey // Jurnal Ilmiah Wahana Pendidikan. - 2023. - Vol. 9. - pp. 1055-1066.

Penerapan Model Pembelajaran Problem Based Learning BerbantuanPenerapan Model Pembelajaran Problem Based Learning Berbantuan Toraja Utara [Journal] / auth. Toding Padang Johari, Syamsunardi and Nyompa Sukri // Journal of Fundamental and Applied Geography. - 2025. - pp. 93-99.

Penerapan Model Pembelajaran Problem Based Learningdengan Media Games Dadu dan Kahoot terhadap Hasil Belajar [Journal] / auth. Puspitasari Dwi [et al.] // PTK : Jurnal Tindakan Kelas . - 2023. - pp. 135-149.

PENERAPAN MODEL PEMBELAJARANPROBLEM BASED LEARNINGBERBASIS KAHOOTUNTUK MENINGKATKAN HASIL BELAJAR KIMIA [Journal] / auth. Muzeliati, Army Auliah and Agustinawati. - [s.l.] : Jurnal Pendidikan dan Profesi Keguruan, 2022. - Vol. 2. - pp. 57-65.

Penerapan Problem Based Learning (PBL) Berbasis Game Kahoot dalam Meningkatkan Hasil Belajar Siswa Kelas X pada Materi Trigonometri [Journal] / auth. Aidynnisa Ulil, Eminita Viarti and Astriyan Arlin // Seminar Nasional dan Publikasi Ilmiah 2025 FIP UMJ. - 2025. - pp. 4436-4443.

Pengaruh Model Problem Based LearningBerbantuan KahootTerhadap Kemampuan Pemahaman Konsep Matematis SiswaKelas XI MA Mu’allimat Nu Kudus [Journal] / auth. Tri Wahyuni Fina and Maratus Sholichah Nilta // Jurnal Pendiidkan Indonesia:Teori, Penelitian dan Inovasi. - 2021. - pp. 121-127.

Peran Minat dalam Pembelajaran (Studi pada Siswa SMK) [Journal] / auth. Ani Dwi Yanti Durinta Puspasari // Edukatif: Jurnal Ilmu Pendidikan. - 2024. - pp. 1-9.

Y. T. L. S. Fiqra Muhamad Nazib, “Al-Muhtarif : Jurnal Pendidikan Agama Islam Al-Muhtarif : Jurnal Pendidikan Agama Islam,” Al-Muhtarif J. Pendidik. Agama Islam, vol. 1, no. 1, pp. 120–132, 2022.

A. Aini, M. Zubair, A. Hudori, and M. Ismail, “Penaruh model pembelajaran Problem Based Learning berbasis game Kahoot terhadap minat belajar siswa pada mata pelajran PPKn krlas X DI SMAN 2 Mataram,” 2024.

Ika, K. (2023). Pengaruh Media Kahoot Berbasis Game Based Learning Dalam Meningkatkan Hasil Belajar Siswa Pada Pembelajaran Ipa Di Kelas Iv Sd Negeri 134 Rejang Lebong. In Googlescholar. http://e-theses.iaincurup.ac.id/4356/1/SKRPSI IKA KURNIA.pdf

Downloads

Published

2026-07-15

How to Cite

Surianti, S., Andi Hajar, & A. Suharman. (2026). Pengaruh Model Pembelajaran Problem Based Learning (PBL) Menggunakan Media Kahoot terhadap Pemahaman Siswa pada Mata Pelajaran Pendidikan Agama Islam Kelas XI SMK Negeri 5 Bone. DIAJAR: Jurnal Pendidikan Dan Pembelajaran, 5(3), 824–831. https://doi.org/10.54259/diajar.v5i3.7126

Issue

Section

Articles